Beating Blackjack With a Simple Plus Minus Count

 Blackjack with a simple plus minor count


You can beat Blackjack with a simple plus or minus count. Since casinos have known this for years and books have been written to help people do it, Because not enough people are willing to take the time and learn blackjack well, the game is still offered.



Many blackjack players invest time in learning basic strategy and can play nearly even with the house. To win regularly, however, it takes some practice and effort.


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Blackjack: Basic Rules

The Count

As cards are taken from a deck of playing cards, the house edge is affected. To maximize the advantage they have by betting more, players must follow a basic strategy.


This is done by using the Plus Minus number to keep a running count of the "count". The following numbers are assigned to players when they see the cards in play. They keep a running count of them. With a new deck, or a brand new shoe, the count will always begin at zero.



Card Values

2, 3, 4, 5, 6, 6 - Each card counts as plus 1


The minus 1 factor is applied to ace and ten cards (tens jacks, queens, tens, and kings).


7, 8, and 9 count as zero.


The cards at the table on the first hand are, for instance, a 10, a 5, 6, 8, and an 8; on the second, there is an ace. You count the ten by subtracting 1, back to even with five, plus 1 for six, plus 1 for eight, so ignore it and get back to even avec the ace. Your running count has returned to zero. You can continue counting as new cards become available. You can place a one-unit bet if the count becomes a negative number or zero.



Place more units if the count is positive. Blackjack is a game where you can win by betting more when your edge is high and less when it's low. Before you can play for real, you must learn the count.


Practice the Count

One unit is bet on the first hand from a single deck. Here's the run: 6, 4, 2 Ace, 10, 5, 4, 4, 6, 9, 8. Your count should read: 1, 2, 3, 4, 2, ace, 10, 5, 6, 4, 2, ace, ten, five, four and six. You now have the advantage, so bet two or more units.


Next are the new cards: 10, 8, 2, ace and ten. Begin with four and work your way up to three, threes, fours, fours, fours, fours, threes, fours, fours, threes, fours, threes, fours, fours, threes, fours, threes, fours, threes, fours, threes, fours, threes, fours, fours, threes, fours, threes, threes, fours, threes, fours, threes, threes, fours, two, drei All all trei Und und dar put red prior Red des Des Dein You can still wager three units, so bet two to three more.



A single-deck game will give you just one hand. The work is done. You can bet more if you have the edge. Bet one unit whenever the count is even or negative. Before you place your next bet, convert your running count to a real count if there are more than one deck in your shoe game.


True Count Conversion

When betting on a shoe, you must consider the remaining cards. Although you are only allowed to bet 1 unit for any negative or zero count decks, it is not possible to bet more than one unit for decks that have been used (any number between +1 and +2). You will need the discard rack in order to determine how many decks have been used and how many still remain in your shoe. If you have six decks, divide your running total by 6. If you have 12 running counts, your true count is 12/6 = 2 If four decks remain, divide 12/4 = 3. If you have two decks, divide your running count by two decks: 12/4 = 3.


Yes, it is necessary to keep the running number in your head. Divide the remaining decks by the running number before you place each bet. It's not an easy task. You will be able to determine how much you should wager and when you should take out insurance depending on the positive running score.


Insurance

Insurance is not a good idea if your count is low. But, if your true count is higher than 2 or more, you should consider insurance. You should consider it.


How much to wager

Unfortunately, casinos don't like to let card counters play. While it is legal to use the brain to beat casinos, they can still bar you from playing Nevada (but not Atlantic City or other places). You must not be noticed. You must be flexible in your wagers to make money.


You can only bet one unit if the count is positive. To start, you must bet one unit. For every 1/2 true count advantage, add one unit.


True Count = 1 Unit Bet

True Count = 1.5 Bet2 units

True Count = 3 Bets

True Count = 2.5 Bet 4 Units

True Count = 3 Bet 5 units

True Count = 3.5% Bet 6 units

True Count =4 Bet 7 units

True Count = 4/5 Bet 8 Units

True Count = 5 Bet9 Units

True Count = at least 5.5, you should bet 10 units

Don't be ashamed

Pit bosses have to be able to spot counters. They look out for players who are not willing or able to take insurance, except in positive counts, and who also vary their wagers. You must look like the average player. Do not place a bet if your count jumps abruptly. It's likely to make you lose your bet. Learn some clever cover for your player. If you win, use a parlay to increase the count. To increase your winnings, you might spread to more than one hand. Blackjack Card Counting - Beat the House Edge

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